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Logical and Psychiatric Fallacies in the occult world

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What logical fallacies and psychiatric delusions/no-no's are most common in the occult world, especially among solitary practitioners, in the outer order areas (lower grade levels than the central grade)?
I'm listening to several Speech in the Silence podcasts such as The Ego, Cabalistic Coping Skills, Cognitive Therapy etc, and it strikes me that this is probably the least asked question.
 

Jarhyn

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What logical fallacies and psychiatric delusions/no-no's are most common in the occult world, especially among solitary practitioners, in the outer order areas (lower grade levels than the central grade)?
I'm listening to several Speech in the Silence podcasts such as The Ego, Cabalistic Coping Skills, Cognitive Therapy etc, and it strikes me that this is probably the least asked question.
So, the Non Sequitur is the most common of the fallacies in general and one I see often made.

"It does not follow" that just because some thing is communicating with me and understanding more than I myself do in the moment, that this thing actually exists outside of my brain; it merely follows that this thing is not the thing inside my brain that is, immediately, "me".

So long as I wield Recognition, Validation, Authority, Shame, and all such the like within my power, I have power over all such things as may be reached in my head from where I sit and the power to segregate any thing that may be twiddling "the bits at the edges, from outside".

With enough focus and effort, I can even invade regions of my mind otherwise hidden from me with my network of self.

This is one of the lesser "names of god".

The Non Sequitur is a very large family of fallacies though, perhaps the entire family of "informal fallacies".
 

Roma

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Personally I think that the inability the typical human has to control its thoughts means that it can trust none of its thoughts.

They may all be implanted in real time or perhaps be a self-unpacking thought-form
 

Jadugar

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I suppose it's not really a fallacy per se, but there's this delusion (?) especially among newer practitioners that I see get termed as "Main Character syndrome." They branch into magic, and then suddenly every crow is a personal sign from Odin knighting them as a chosen worshipper, every idle dream a message from some higher guardian, every bit of bad luck a powerful death curse sent by a hidden enemy, etc. They can work a bit of sigil magic and suddenly they think they're the centre of the world. It's less the Dunning-Kreuger effect and more people assuming that every event in the world around them is filled with important, personal meaning and they lack the discernment to see it's not. A duck is never just a duck, it's actually a djinn in disguise leading them to treasure or some other.
 

Jarhyn

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I suppose it's not really a fallacy per se, but there's this delusion (?) especially among newer practitioners that I see get termed as "Main Character syndrome." They branch into magic, and then suddenly every crow is a personal sign from Odin knighting them as a chosen worshipper, every idle dream a message from some higher guardian, every bit of bad luck a powerful death curse sent by a hidden enemy, etc. They can work a bit of sigil magic and suddenly they think they're the centre of the world. It's less the Dunning-Kreuger effect and more people assuming that every event in the world around them is filled with important, personal meaning and they lack the discernment to see it's not. A duck is never just a duck, it's actually a djinn in disguise leading them to treasure or some other.
So, there are a lot of interesting corollaries to this trope of "main character syndrome".

I struggle with a few because I can have flashes of narcissistic thought that are painfully powerful at times.

I would add there are some people who do just the opposite: they accept that they are a side character of the universe but then forget somehow that they are ALSO the main character of their own life, and that this implies that if they wish to have supporting characters, the those people -- including they themselves -- must be good supporting roles.

They have to seek not to be the villain, not just of their own story, but of everyone else's too.

Because while we all love to hate the villain, we also love seeing the villain fail to continue to be villainous to people. Well, everyone except the villains I suppose.

Sometimes that means redemptions, sometimes that means "whatever games they must be made to play to learn how to play well with others" and for some, that's a very long and hard road, and will not happen for a very long time.

Failing to understand that you are A main character in A story and potentially the villain in others, that's just as dangerous as thinking you are THE main character.
 
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